Fantasy Geek is a game after all so how do we win? If
we're talking about winning, we need to get into scoring
since that's how we get there. The game was finely
crafted (with straight edges and protractors for sure)
with the idea of strategy being foremost so our scoring
follows suit. Let's take a look at how the game is
scored and more importantly, how you can use the scoring
setup to pound your friends into geek oblivion.
simple on the surface but the strategy goes as deep you
want to, Das Boot. First, you have 6 geek players.
Each player has a base score between 1-10 in each of 6
categories. The six categories are Gaming; Physique,
Baby; Dress Code; Techmology, Odditorium; and Hobbies.
Again, each geek player will have a baseline score
between 1-10 in each of these attributes. This is the
basis for the scoring on a weekly basis. Keep in mind
that the baseline is only that...a given geek player's
score in any one category might be higher or lower
depending on how they did that particular week but the
average will fall close to the baseline over a longer
period of time.
it's simplest form, the goal of the fantasy geek game is
to get the highest weekly score in as many of the 6
categories as possible. A perfect week would be to have
the highest cumulative score between your 6 fantasy geek
players in each of the categories against your
opponents. This would be really tough to do. Keep in
mind that a given category crosses all six of your
players. For example, if in the Techmology category,
your first player received 7 points; 2nd player received
5 points; 3 rd player received 9 points, 4th player
received 4 points, 5th player received 8 points; and
your 6th player; received 4 points; your total weekly
Techmology score would be 37 points. Your goal in the
game would be for that 37 points to be higher than
Techmology cumulative score of all your opponents. If
so, you would get the 37 points towards your weekly
total. Ideally, you get all 6 but that's nearly
impossible. Not impossible but nearly (since we need to
throw in a little Quantum Mechanics to our game design).
that's the basis for the fantasy geek game scoring.
What about strategy? The scores above are randomly
generated by the system and ultimately, you pick the
strongest players during the draft phase of the game.
Perks and Traps are how you can affect your scoring
outcome. Perks and traps are used to benefit your
player's scores, punish the opponent's scores, or
protect your player's scores from attack. There's all
kinds of different ways to play the perks and traps so
we'll leave that to another article but you can swing
both your scores and your potential to win categories
significantly by using the perks and traps. As the game
goes on, you'll be playing against your local geek game
opponents (the 5 other people in your league), but you
may also find yourself contending for Geek Multiverse
standings against all the various Fantasy Geek game
players in the universe or at least, our little corner
scores will continue to add week after week towards your
total point total. On one hand, you're playing with a
weekly focus to gain points, but your cumulative score
lives long beyond this crude material we call our bodies
(to borrow from Yoda). So what are you waiting for, it
might be the only time your geek players score.